It is currently 26. Aug 2019, 09:01

All times are UTC + 1 hour [ DST ]


Search found 886 matches
Search these results:

AuthorMessage

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 26. Mar 2016, 12:54 

Replies: 21
Views: 399


Oh well , you mentioned in your commander guide that population does lower the research timers too , thats why i was confused. I already had a bad feeling, when this came up. Back in the day, I have solely build up this on speculation. I had the impression that researches would be done quicker. Thi...

 Forum: Bug Submission   Topic: Research-Time calculation

 Post subject: Research-Time calculation
Posted: 24. Mar 2016, 18:09 

Replies: 0
Views: 81


Version: 1.382 (a lot of others, too) Severity: 1 Do you report a bug? yes (if yes) Description of the bug: Calculation of research times in code is rounded too generously. (if yes) How to Replicate the bug: As explained in http://wc3survival.forums3.com/post12839.html#p12839 there is a code-portion...

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 24. Mar 2016, 18:02 

Replies: 21
Views: 399


I took another look in all those codes and i still have some problems understanding some things...i would be grateful if you could help me in this regard. -I can't find here how does population descrease the research timers. If it's not mentioned int he formula, it is not relevant. I have double-ch...

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 22. Mar 2016, 18:53 

Replies: 21
Views: 399


Well i might be wrong but if check2 is the population increase and it has this formula Set Check2 =(Check / LivingSpaceShortage) And LivingSpaceShortage has this formula LivingSpaceShortage=50.00 x Population / PopulationMax Then Check2 will be Check2=(Check*PopulationMax) / (50...

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 22. Mar 2016, 12:09 

Replies: 21
Views: 399


Now for the ResearchTimes i wrote down the formulas but i don't know what value does udg_CPLab have. I guess thats the Science Laboratory or population if im not wrong. Yup, it is. Apparently, Masa1 wanted to have some level-system (he used some other variables similarly) for science labs and other...

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 20. Mar 2016, 21:15 

Replies: 21
Views: 399


Oh, apparently the indentation is a bit off. I have provided some better version (in "code"-tags). If Commerce > 1, then Set Check = (Max(1, (Commerce x Population))) Set Check2 = 0 If (Check greater equals 100), then Set Check2 = (Check / 100) Set C...

 Forum: Questions & Answers   Topic: Some questions :D

 Post subject: Re: Some questions :D
Posted: 20. Mar 2016, 13:56 

Replies: 21
Views: 399


The version we are playing is 1.382d. 1.382d? This version does not correspond to an official one. It may contain features/bugs or even hacks for certain people. I advise you not to play this version, but 1.382 (without the 'd' at the end). Of course, unless someone can provide me with further info...

 Forum: Forum games   Topic: count down thread

 Post subject: Re: count down thread
Posted: 7. Mar 2016, 13:17 

Replies: 382
Views: 30799


1654
You mean, in which field I want to specialize myself? I thought about Systems and Software Engineering. A chair at my university offers these. They are working on a program to conduct formal verification on systems and software, especially in the area of embedded software and systems.

 Forum: Forum games   Topic: count down thread

 Post subject: Re: count down thread
Posted: 6. Mar 2016, 22:08 

Replies: 382
Views: 30799


1656
Something similar to Computer Science. A bit more technical, but still at a university (not at a Fachhochschule). Currently at Bachelor's degree. I am planning to start at Master's degree as soon as I'm finished.

 Forum: Forum games   Topic: count down thread

 Post subject: Re: count down thread
Posted: 1. Mar 2016, 01:03 

Replies: 382
Views: 30799


1658 Of course, everyday ^^ Lately, I'm too busy with university to think about anything regarding this. Sometimes, my fingers are itching to start on it. However, a game takes time to pay off (in many ways). Unless it's not finished, noone will really play it. And this makes the work useless as of ...
Sort by:  
Page 4 of 89 [ Search found 886 matches ]


All times are UTC + 1 hour [ DST ]


Jump to:  
cron
© phpBB phpBB3 free Forum by UserBoard.org | All Rights Reserved.